Rules:Triendas

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These are the in-character rules for the Triendas minor race. For their story-based description, go here.

Name: Triendas
Class: Minor Race
Tech Bias: Good
Available Power Types: Any
Claimants: Icebreed, Curt

Major Racial Advantages:

Creativity: While not brought to the great leaps of logic required to have an epiphany, Triendas are very adaptable to various situations. As such, a sudden, completely off the wall solution to a problem that they're having may be a huge success. This ability requires a high quality solo or single post during an RP that must be approved by the moderators (Though less strict than as if an epiphany). If the Triendas' leap of creativity is approved they immediately gain 120 tech days to be applied first to a technique involving their situation, and then may be applied as normal afterwards. A Triendas may only ever have two such leaps of logic in their life.

Enhanced Learning: Triendas society takes to new ideas fairly easily. Going so far as easily incorporating technology quickly and successfully into their technologically stunted race. Triendas start with a good bias.

Minor Racial Advantages:

Empathy: All Triendas are born with the ability to sense the emotions of others. As such, with their minor psionics they are capable of basic empathy with all creatures.

Jack of Many Trades: Triendas display an amazing ability to understand. With a bit of time to acclimate themselves with a piece of technology, language, or culture they are able to pick up on its major intricacies relatively quickly.

Major Racial Disadvantages:

The Journey: As followers of The Journey, Triendas are too open to the way their desires and feelings direct them. Triendas do not gain any bonus against resisting emotional manipulation from any power level nor may such a resistance be applied for.

Partial Construct: Triendas, due to their crystalline nature, are much more difficult to heal with conventional healing. Any healing technique used on a Triendas only heals for 1/2 the amount it would normally do so.

Minor Racial Disadvantages:

Psionic Necessity: All characters must start with at least 100 PsiPL, due to the necessity of psionics in the everyday life of a Triendas. From there, characters can gain PL in what ever manner they choose.

Stunted Telepathy: Triendas' telepathic abilities are heavily stunted. A Triendas that wants to learn Telepathy must spend another 30 days (no bias) in order to learn how to speak telepathically. Even then, telepathy is usually limited to simple phrases, pictures, colors, or emotions.

Varied Physiology: Triendas, while appearing mostly human on the outside, have a physiology different enough from the human body that they do not gain doubled healing from a hospital.