Rules:Sororas Draconis

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Sororas Draconis are a race of human/dragon hybrids. All Sororas Draconis are female, half human, and half dragon. They posses many strengths and weaknesses that their dragon slaves do, and focus those strengths into enslaving and killing dragons.

Nomenclature; Sororas Draconis
Class; Minor Race
Tech Bias; Excellent
Available Power Types; Ki, Magical, Physical, Psi
Major Racial Advantages

Specialization; All Sororas Draconis specialize in the enslavement and destruction of dragons. Because their knowledge is so focused and because their approach to wielding power is so single-minded, they learn techniques at comparably fast rate. All Sororas Draconis begin play with excellent bias.

Excite Heritage; All Sororas Draconis have the ability to awaken their dormant potential by exciting the draconic blood in their veins. By draining their natural charge from their stamina pool, they gain the ability to deal doubled damage to dragons for the duration of the combat without the investment of additional stamina. Sororas Draconis are, oddly, immune to this ability themselves, so it is useless during training or when disputes cannot be settled peaceably.

Minor Racial Advantages

Weapons Training; Dragon-slaying is no job for the unequipped. All Sororas Draconis are trained in the use of a weapon. Swords are the most common, almost any weapon is acceptable so long as it is potentially useful in killing dragons. Upon creation, characters using this racial template may choose a single weapon type with which to gain one level of proficiency for free. As a caveat, no other types of weapons may be researched, as Sororas Draconis focus their training in very specific ways.

Longevity; Because they are bred with dragons, Sororas Draconis have heightened life spans. Typically they live between one and two hundred years, and rarely as many as three hundred years.

Major Racial Disadvantages

Inhibited Growth; Though generations of breeding with dragons have created powerful hybrids, there are also drawbacks. Because their children are borne from such an unnatural union, they are often weak and underdeveloped in the earlier years of their life. Infant death rates are exceedingly high, and pregnancies are rarely carried to term. All Sororas Draconis begin play with 2/3rds normal PL, or 1,000.

Inherited Weakness; Strength is not the only thing Sororas Draconis gain through the use of dragons to produce hybrid children; they also share compound weaknesses. All Sororas Draconis take doubled damage from any technique designed specifically to deal enhance damage against dragons, without the investment of additional stamina on the part of their attacker, up to a maximum of three times the base damage through the use of such techniques or combination of such techniques with other nullifier-type effects. Additionally, any Sororis Draconis aligned to a single element will take doubled damage from any attacks bearing the descriptor of the opposite element (fire will receive double damage from water techniques, wind is weak to earth, holy to unholy, light to dark, and so forth).

Minor Racial Disadvantages

Infertility; Sororas Draconis are so thoroughly-interbred with dragons that they are literally incapable of breeding with humans. Complicating this matter is the fact that dragon and human genes are hardly compatible. Research has yielded potent magics that make such unions more viable, but the best any prospective mother can hope for is less than a fifty percent chance to successfully carry a pregnancy to term. Worse yet, infant mortality rates are very high. Genetically, Sororas Draconis are no more likely inclined to produce daughters than sons, and all males born are eliminated via systematic infanticide. All of these factors combined have resulted in a sparse, tenuous population that is constantly struggling to maintain itself. Culture and worldview reflect upon this, and Sororas Draconis often openly hate human women for their ability to conceive with such relative ease.

Focused Training; Sororas Draconis use a variety of weapons, but never more than one. They must have at least one level of proficiency in a type of melee weapon, and may not deviate from that weapon and learn to use any other. They may not research General Weapons Training in either form.

Note: This minor race has been submitted for approval. If you are interested in sponsoring, or have any questions, please contact Deeze.