Rules:Healing

From AltWiki
Jump to: navigation, search

Eligible Power Types: Ki
Technique Type: Active
Required Credentials: None

Description

Healing enables you to cure the wounded, making your power useful in the aftermath of battle as well as in battle.

Logistics

By purchasing Healing, a character is capable of restoring strength to body durability. This only functions on Ki durability, or Ki based Physical durability. It allows the character to cure up to their Natural Charge in durability damage.

Healing 1/5th of the subject's current PL will remove one point of incap.

This technique only allows you to cure durability damage. It does not permit you to cure diseases, remove poisons, or regenerate limbs (although you may reattach limbs, if the limb was severed with minor damage and is held to the stump when the technique is performed).

This technique is a power-linked ability. This means that similar original techs for other power types will cost more tech days and/or credentials.

This technique costs 30 (23/38) tech days.

A character may add the ability to instead restore the mind, healing Passive Defenses, for 60 (45/75) tech days. A character may add the ability to instead restore energy, healing a Barrier technique for 90 (68/113) tech days.