Rules:Elves
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Name: Elf (singular), Elves (plural)
Class: Major Race (non-canon)
Tech Bias: Good
Available Power Types: Any (Phys, Ki, Psi, Magic)
History and Background Page: Elves
Major Racial Advantages:
Minor Racial Advantages:
Longevity: Elves do not die of old age. Nor do they age normally, once they have achieved physical maturity. Rather, memories that they form wear them down. If an elf passes through a particularly bone-harrowing encounter, these memories weigh upon them heavily, aging their appearance. The older an elf appears, physically, the more experienced he or she is. A particularly sheltered elf could live many centuries, yet still look a young adult. When an elf can no longer resist the weight of their memories, they surrender their physical body, and fade away into the next dimension.
Major Racial Disadvantages:
Family Specialization: Due to the unique social structure of elven society, the children of a family tend to inherit their parents' professions. Nowhere is this more true than with power wielders. As such, elven characters will always start with only one power type -- they may not start with a mixture. That said, they may learn other power types later, but the gain towards the added power types is forever halved.
Frailty of Body: Elves, while starting with the same basic stamina stat as everyone (400%), find it difficult to train themselves to further feats of endurance. All costs for stamina increase and drain reduction techniques/upgrades are considered to be at two bias steps lower (typically, Poor) for elves.
Slowed Recovery Rate: Elven bodies proceed at a slow pace. When wounded to the point of incapacitation, they heal only half a point of incap per real day that passes. With hospital care, however, this doubles, to heal a point of incapacitation every day. Their physiology is sufficiently related to humanity's, that human hospitals can care adequately for elves.
Minor Racial Disadvantages:
Infertility: Elven children are very rare. Where human families can easily have a dozen children, or more, it is rare for an elven couple to have even four, in the entire span of a couple's life. This leads to elven culture highly prizing children. The most serious crime someone can commit, in elven eyes, is to harm a child.
Mental Rigidity: Despite their excellent education, elven thought is very slow to change -- a product of their innate longevity. As such, all elves learning the Enlightenment CTech, to increase their bias, automatically fail their roll, and gain Good+ bias, instead of Excellent.