Difference between revisions of "Rules talk:Adventures"
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(New page: Clarification, please: Are the player gains taken as percentages of the bad guy's PL/PLs, or of the player character's PL? The page itself implies gains are taken, as normal, from the ba...) |
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Clarification, please: Are the player gains taken as percentages of the bad guy's PL/PLs, or of the player character's PL? The page itself implies gains are taken, as normal, from the bad guy's PL, but that leaves out any adventure where there is no easily-identifiable "bad guy PL" to gain from. [[User:Tiryst|Tiryst]] 20:43, 27 August 2008 (UTC) | Clarification, please: Are the player gains taken as percentages of the bad guy's PL/PLs, or of the player character's PL? The page itself implies gains are taken, as normal, from the bad guy's PL, but that leaves out any adventure where there is no easily-identifiable "bad guy PL" to gain from. [[User:Tiryst|Tiryst]] 20:43, 27 August 2008 (UTC) | ||
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| + | I always assumed gains were taken from your own PL, going on par with pretty much capping out in regular adventures before we changed the prizes for completing them. I could be wrong though! -- [[User:Marcus|Marcus]] | ||
Revision as of 16:35, 27 August 2008
Clarification, please: Are the player gains taken as percentages of the bad guy's PL/PLs, or of the player character's PL? The page itself implies gains are taken, as normal, from the bad guy's PL, but that leaves out any adventure where there is no easily-identifiable "bad guy PL" to gain from. Tiryst 20:43, 27 August 2008 (UTC)
I always assumed gains were taken from your own PL, going on par with pretty much capping out in regular adventures before we changed the prizes for completing them. I could be wrong though! -- Marcus