Difference between revisions of "Rules:Firebolt"

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A blast which can be fired for 60% of the caster's MagPL, or charged for 20% more MagPL per round, up to 140% MagPL. Whatever is struck, regardless of flammability, continues to burn magically for one post, causing 20% caster's MagPL in damage.
 
A blast which can be fired for 60% of the caster's MagPL, or charged for 20% more MagPL per round, up to 140% MagPL. Whatever is struck, regardless of flammability, continues to burn magically for one post, causing 20% caster's MagPL in damage.
  
This tech costs 30 (23/38) tech days.
+
This tech costs 60 (45/75) tech days.
  
 
[[Category:Common Techniques|Firebolt]][[Category:Magical Common Techniques|Firebolt]]
 
[[Category:Common Techniques|Firebolt]][[Category:Magical Common Techniques|Firebolt]]

Latest revision as of 23:04, 20 February 2007

Eligible Power Types: Magic
Technique Type: Active
Required Credentials: None

Description

Firebolt is a basic magical attack, allowing the caster to throw bolts of flame. Be careful where it lands -- combustible material is fully affected by it!

Logistics

A blast which can be fired for 60% of the caster's MagPL, or charged for 20% more MagPL per round, up to 140% MagPL. Whatever is struck, regardless of flammability, continues to burn magically for one post, causing 20% caster's MagPL in damage.

This tech costs 60 (45/75) tech days.