Rules talk:Vampires

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First of all, some of the 'pros' and 'cons' seem... missorted. Immortality is really a con, since it requires them to do stuff, but doesn't really give them any immediate benefit unless we have an 80 year timegap. Which won't happen.

Tainted Blood isn't really a pro OR a con, given that it doesn't really give any benefit or penalty to the vampire, except to encourage people to slaughter them for turning their friends into vampires. So, really, again, a con. (This is not the only problem I have with tainted blood. Altering people's basic racial statistics in mid-game is an annoying 'feature'. Almost as annoying as Clippy.)

For Whispering Heart, dump the PL-specific numbers. You don't need that any more than Nameks have PL-specific numbers for their advanced senses.

A lot of these things seem more suitable as techs, really, than as racial abilities. Anyway, that's all I'm going to say for the moment. Hroefn 01:43, 21 September 2006 (CDT)

This race does not have sufficient disadvantages to balance its advantages, when Excellent bias is taken into account. Hroefn 20:53, 2 October 2006 (CDT)

Thanks for the bench mark, I know where the balance stands now. --Allen 13:13, 3 October 2006 (CDT)

Infection

I like how this gives the infected character's mun the opportunity to fix it. If it was uncurable, then it would be nasty, but some of the nastiness falls away when you put into perspective that the character has a week to be cured. Then it gives the choice to the Mun whether or not they want their character's race changed. Vraeyda