Magisterium

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Magisterium.jpg

The Magisterium is the name of Alothin's residence-slash-school. It takes the form of a flying castle.

Layout

The Magisterium is composed of four levels, and the rock that it is built upon. Most of the rock is covered by the castle, but there is some exposed grassy space that acts as a reception place for flying arrivals and teleporters, as it is the only area not covered by the Magisterium's defensive anti-teleportation wards -- although those wards can be extended to cover that area, and beyond, in times of danger.

The first layer, surrounded by a high wall, is an open-air courtyard, suitable for convening many people together, whether that be for meetings, parties, or high magical rituals.

The second layer, which has several outbuildings, but is mostly interior space, is concerned with storage and sleeping space. There resides in this level an endless spring of fresh, pure water, which rushes out of the castle and into the air as a waterfall, where it magically disappears before it can fall onto whatever is below the castle at that time.

The third layer, has a medium-sized open space, suitable for open-air gatherings of approximately one hundred and fifty people. Inside, it holds a grand ballroom-sized hall, suitable for feasts and ceremonies alike.

The fourth layer, has space for traditional classrooms, a secure storage silo, and the watchtower that surmounts the entire castle.

The exact details of the layout and spaces are subject to change, as the same magic that Alothin used to bring it into being can also render it malleable once more, and readily shifted into an alternate design as needed.

Location

The Magisterium can generally be found in one of three places. On Earth, it is commonly found floating in the sky to the west of West City. On Safehouse, it has been spotted over the wilds, generally barely in sight of Sanctuary. And thirdly, there is a realm of pure magic that it can be found in by mages.

Horizon Fade

It travels between these three locales by a form of magical dimensional transfer, using the realm of pure magic as an interface between the two. While in the realm of pure magic, only magical powers are able to be used -- ki wielders or psions that accompany the castle during its travels find themselves completely powerless in that realm. Additionally, mages that did not transit with it can, via meditation, find themselves teleported to it. Spells cast while in the realm of magic take only one twentieth of the power they usually take to make themselves manifest, and death is also an impossibility -- all wounds suffered in this place are regenerated overnight.

Powers and Abilities

The Magisterium has a notable magical power signature, and is easily detectable by anyone capable of detecting magical power, even from a significant distance, given the size of its signature.

However, it lacks the ability to harness and generate magical strength on its own, so Alothin will generally request anyone seeking his skills and assistance in furthering their arcane education channel magic into the Magisterium. This causes them no harm, any more than channelling magic into a spell normally does, and Alothin will generally provide a form of concentrated mana which renders the short ritual less taxing on those who are willing to contribute to the Magisterium's strength.

The Magisterium is difficult to teleport into, unauthorized by its master, but few other defences are obvious at this time, other than the presence of Alothin and his allies.